Computer and video games – a new tool for learning in the 21st Century

Computer and video games – a new tool for learning in the 21st Century

ELSPA (the Entertainment and Leisure Software Publishers Association), in association with the Department for Education and Skills’ personalised content team, today launched a new report which examines the role computer and video games can play in education.

‘Unlimited Learning: The role of computer and video games in the learning landscape’ explores the benefits of using games as a teaching tool, and aims to provide a resource for teachers and educationalists, games developers and publishers. It has created a number of exclusive case studies of the benefits of games when used in learning.

thx maria 🙂

Advertisements

One Response to Computer and video games – a new tool for learning in the 21st Century

  1. nafergo says:

    Texto curto e de rápida compreensão. Óptimo para começar a perceber o “problema”.

%d bloggers like this: